Conferences

Conferences

2017

Bernardes, G., Davies, M. E. P., & Guedes, C. (2017). Automatic musical key estimation with adaptive mode bias. In 2017 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP) (pp. 316–320). New Orleans, USA. https://doi.org/10.1109/ICASSP.2017.7952169

Carvalhais, M. (2017a). On Emptiness (or, On Finishing with a Blank Canvas). In xCoAx 2017. Lisbon, Portugal.

Carvalhais, M. (2017b). “Patterns for Serendipity in Interaction Design. In xCoAx 2017. Lisbon, Portugal.

Carvalhais, M., & Cardoso, P. (2017). Creation of Meaning in Processor‐based Artefacts. In Arango, J. Jaramillo, A. Burbano, & F. César Londoño (Eds.), ISEA 2017 Bio‐Creation and Peace (pp. 408–414). Manizales: Department of Visual Design, Universidad de Caldas.

Cesário, V., Nisi, V., & Coelho, A. (2016). ClueKing: Allowing Parents to Customize an Informal Learning Environment for Children. In Serious Games, Interaction and Simulation (pp. 23–30). Porto, Portugal: Springer, Cham. https://doi.org/10.1007/978-3-319-51055-2_4

Correia, H., Leal, J. P., & Paiva, J. (2017). Enhancing feedback to students in automated diagram assessment. In 6th Symposium on Languages, Applications and Technologies. Vila do Conde, Portugal.

Eustáquio, L., & Carvalhais, M. (2017). Interaction under Interference. In xCoAx 2017. Lisbon, Portugal.

Fernandes, M., & Giesteira, B. (2017). Visual Digital Archives: The Field of Information Visualization in Digital Archives. In International Multidisciplinary Scientific Conference on Social Sciences and Arts. Vienna.

Leal, J. P., & Maia, M. I. (2017). An emotional word analyzer for Portuguese. In 6th Symposium on Languages, Applications and Technologies. Vila do Conde, Portugal.

Martins, I., Carvalho, P., Corte-Real, L., & Alba-Castro, J. L. (2017). BMOG: Boosted Gaussian Mixture Model with Controlled Complexity. In Pattern Recognition and Image Analysis (pp. 50–57). Springer, Cham. https://doi.org/10.1007/978-3-319-58838-4_6

Melo, R., & Carvalhais, M. (2017). Valuably Unsought: Systems for Digital Serendipity. In Arango, J. Jaramillo, A. Burbano, & F. César Londoño (Eds.), ISEA 2017 Bio‐Creation and Peace (pp. 515–522). Manizales: Department of Visual Design, Universidad de Caldas.

Nabizadeh, A. H., Jorge, A. M., & Leal, J. P. (2017). RUTICO: Recommending Successful Learning Paths Under Time Constraints. In Adjunct Publication of the 25th Conference on User Modeling, Adaptation and Personalization (pp. 153–158). Bratislava, Slovakia: ACM. https://doi.org/10.1145/3099023.3099035

Roxo, M. T., & Brito, P. Q. (2017). The Evolution of Azuma’s Augmented Reality– An Overview of 20 Years of Research. In Á. Rocha, A. Correia, H. Adeli, L. Reis, & S. Costanzo (Eds.), WorldCIST 2017: Recent Advances in Information Systems and Technologies (Vol. 570, pp. 259–266). Springer, Cham. https://doi.org/10.1007/978-3-319-56538-5_27

Santos, L., Pereira, D., Beça, P., Nóbrega, R., & Coelho, A. (n.d.). Aplicação móvel para divulgação do património natural no turismo. In INVTUR 2017.

Silva, D., Coelho, A., Duarte, C., & Henriques, P. C. (2016). Gamification at Scraim. In Serious Games, Interaction and Simulation (pp. 141–147). Coimbra, Portugal: Springer, Cham. https://doi.org/10.1007/978-3-319-51055-2_18

Silva, G., Morgado, L., & Cruz, A. (2017). Impact of Non-verbal Communication on Collaboration in 3D Virtual Worlds: Case Study Research in Learning of Aircraft Maintenance Practices. In D. Beck, C. Allison, L. Morgado, J. Pirker, F. Khosmood, J. Richter, & C. Gütl (Eds.), Immersive Learning Research Network (pp. 25–34). Springer, Cham. https://doi.org/10.1007/978-3-319-60633-0_3

Soares, M., & Viana, P. (2017). The Semantics of Movie Metadata: Enhancing User Profiling for Hybrid Recommendation. In Á. Rocha, H. Adeli, L. Reis, & S. Costanzo (Eds.), WorldCIST 2017: Recent Advances in Information Systems and Technologies (Vol. 569, pp. 328–338). Springer, Cham. https://doi.org/10.1007/978-3-319-56535-4_33

2016

Abreu, J., Caetano, M., & Penha, R. (2016). Computer-Aided Musical Orchestration Using an Artificial Immune System. In C. Johnson, V. Ciesielski, J. Correia, & P. Machado (Eds.), Proceedings of 5th International Conference on Evolutionary and Biologically Inspired Music, Sound, Art and Design (Vol. 9596, pp. 1–16). Porto, Portugal: Springer International Publishing.

Bernardes, G., Aly, L., & Davies, M. (2016). SEED: Resynthesizing Environmental Sounds from Examples. In Sound and Music Computing Conference (pp. 55–62).

Bessa, J., Barreira, J., Faria, N., Martins, J., Barbosa, L., & Bessa, M. (2016). Immersive virtual environments of simulation for exposure therapy: Impact of multi-sensory stimulation in the sense of presence in an acrophobic context. In Proceedings of the 11th Iberian Conference on Information Systems and Technologies (CISTI) (pp. 1–6). https://doi.org/10.1109/CISTI.2016.7521593

Bessa, M., Melo, M., Narciso, D., Barbosa, L., & Vasconcelos-Raposo, J. (2016). Does 3D 360 Video Enhance User’s VR Experience?: An Evaluation Study. In Proceedings of the XVII International Conference on Human Computer Interaction (p. 16:1–16:4). Salamanca, Spain: ACM. https://doi.org/10.1145/2998626.2998669

Cabrita, N., & Bernardes, G. (2016). Relational Interactive Art: A Framework for Interaction in a Social Context. In P. M. Ergun Akleman Lyn Bartram, Anıl Çamcı, Angus Forbes (Ed.), Expressive 2016 – Posters, Artworks, and Bridging Papers. The Eurographics Association. https://doi.org/10.2312/exp.20161264

Callaghan, V., Gardner, M., Peña-Rios, A., Beck, D., Gütl, C., Morgado, L., … Wu, H.-Y. (2016). Exploring the Future of Immersive Education. In Proceedings of the ILRN 2016. Immersive Learning Research Network Conference. Santa Barbara, California. https://doi.org/10.3217/978-3-85125-472-3

Carvalheiro, C., Nóbrega, R., da Silva, H., & Rodrigues, R. (2016). User Redirection and Direct Haptics in Virtual Environments. In Proceedings of the 2016 ACM on Multimedia Conference (pp. 1146–1155). Amsterdam, The Netherlands: ACM. https://doi.org/10.1145/2964284.2964293

Clément, A., Ribeiro, F., Rodrigues, R., & Penha, R. (2016). Bridging the gap between performers and the audience using networked smartphones: the a.bel system. In Proceedings of International Conference on Live Interfaces (ICLI). Brighton.

Costa, T., & Leal, J. P. (2016a). Comparing and Benchmarking Semantic Measures Using SMComp. In M. Mernik, J. P. Leal, & H. G. Oliveira (Eds.), 5th Symposium on Languages, Applications and Technologies (SLATE’16) (Vol. 51, pp. 1–13). Dagstuhl, Germany: Schloss Dagstuhl–Leibniz-Zentrum fuer Informatik. https://doi.org/http://dx.doi.org/10.4230/OASIcs.SLATE.2016.4

Costa, T., & Leal, J. P. (2016b). Semantic Measures: How Similar? How Related? In A. Bozzon, P. Cudre-Maroux, & C. Pautasso (Eds.), Web Engineering – 16th International Conference, ICWE 2016 (pp. 431–438). Lugano, Switzerland: Springer International Publishing. https://doi.org/http://dx.doi.org/10.1007/978-3-319-38791-8_29

Devezas, J., & Nunes, S. (2016). Index-Based Semantic Tagging for Efficient Query Interpretation. In N. Fuhr, P. Quaresma, T. Gonçalves, B. Larsen, K. Balog, C. Macdonald, … N. Ferro (Eds.), Proceedings of the 7th International Conference of the CLEF Association, CLEF 2016 (pp. 208–213). Évora, Portugal: Springer International Publishing.

Devezas, T., Devezas, J., & Nunes, S. (2016). Exploring a Large News Collection Using Visualization Tools. In Proceedings of the First International Workshop on Recent Trends in News Information Retrieval co-located with 38th European Conference on Information Retrieval (ECIR 2016) (pp. 48–53). Padua, Italy.

Drury, B., Rocha, C., Moura, M.-F., & de Andrade Lopes, A. (2016). The Extraction from News Stories a Causal Topic Centred Bayesian Graph for Sugarcane. In Proceedings of the 20th International Database Engineering & Applications Symposium (pp. 364–369). Montreal, QC, Canada: ACM. https://doi.org/10.1145/2938503.2938521

Eirinaki, M., Moniz, N., & Potika, K. (2016). Threshold-Bounded Influence Dominating Sets for Recommendations in Social Networks. In 2016 IEEE International Conferences on Big Data and Cloud Computing (BDCloud), Social Computing and Networking (SocialCom), Sustainable Computing and Communications (SustainCom) (BDCloud-SocialCom-SustainCom) (pp. 408–415). Atlanta, USA. https://doi.org/10.1109/BDCloud-SocialCom-SustainCom.2016.67

Gonçalves, F., Gomes, J., Penha, R., & Magalhães, E. (2016). Acousmatic Park: A Path Toward Aural Awareness. In Proceedings of the 4th Conference on Computation, Communication, Aesthetics & X xCoAx. Bergamo.

Jorge, A. M., Vinagre, J., Domingues, M., Gama, J., Soares, C., Matuszyk, P., & Spiliopoulou, M. (2016). Scalable Online Top-N Recommender Systems. In E-Commerce and Web Technologies (Vol. 278, pp. 3–20). Porto, Portugal: Springer, Cham. https://doi.org/10.1007/978-3-319-53676-7_1

Leal, J. P., Correia, H., & Paiva, J. C. (2016). Eshu: An Extensible Web Editor for Diagrammatic Languages. In M. Mernik, J. P. Leal, & H. G. Oliveira (Eds.), 5th Symposium on Languages, Applications and Technologies (SLATE’16) (Vol. 51, pp. 1–13). Dagstuhl, Germany: Schloss Dagstuhl–Leibniz-Zentrum fuer Informatik. https://doi.org/http://dx.doi.org/10.4230/OASIcs.SLATE.2016.12

Martins, I., Carvalho, P., Corte-Real, L., & Alba-Castro, J. L. (2016). Bio-inspired Boosting for Moving Objects Segmentation. In A. Campilho & F. Karray (Eds.), Proceedings of 13th International Conference, ICIAR 2016 (Vol. 9730, pp. 397–406). Póvoa de Varzim, Portugal: Springer International Publishing.

Melo, M., Barbosa, L., Meira, C., Branco, F., & Bessa, M. (2016). HDR video on mobile devices: Unlocker of new opportunities for digital business. In Proceedings of the 11th Iberian Conference on Information Systems and Technologies (CISTI) (pp. 1–6). https://doi.org/10.1109/CISTI.2016.7521604

Melo, M., Rocha, T., Barbosa, L., & Bessa, M. (2016). The Impact of Body Position on the Usability of Multisensory Virtual Environments: Case Study of a Virtual Bicycle. In Proceedings of the 7th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion (pp. 20–24). Vila Real, Portugal: ACM. https://doi.org/10.1145/3019943.3019947

Melo, R., & Carvalhais, M. (2016). Defamiliarisation Towards Divergency. In xCoAx 2016 (pp. 43–55). Bergamo.

Mesquita, J., & Giesteira, B. (2016). Framework 4 relief pictograms. In 8th International Conference on Human‐Computer Interaction. Toronto, Canada.

Moniz, N., Branco, P., & Torgo, L. (2016). Resampling strategies for imbalanced time series. In Proceedings of the 3rd IEEE International Conference on Data Science and Advanced Analytics (DSAA’16). Montreal, Canada.

Morgado, L., Gütl, C., & Stahlal, A. (2016). EmbodiMentor: a science fiction prototype to embody different perspectives using augmented reality. In DSAI 16. Proceedings of the 7th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion (pp. 288–292). Vila Real, Portugal. https://doi.org/10.1145/3019943.3019985

Morgado, L., Paredes, H., Fonseca, B., Martins, P., Almeida, Á., Vilela, A., … Santos, A. (2016). Integrating Virtual Worlds with Learning Management Systems: The MULTIS Approach. In 2016 15th International Conference on Ubiquitous Computing and Communications and 2016 International Symposium on Cyberspace and Security (IUCC-CSS) (pp. 167–172). Granada, Spain. https://doi.org/10.1109/IUCC-CSS.2016.031

Morgado, L., Paredes, H., Fonseca, B., Martins, P., Antunes, R., Moreira, L., … Santos, A. (2016). Requirements for the use of virtual worlds in corporate training : perspectives from the post-mortem of a corporate e-learning provider approach of Second Life and OpenSimulator. In iLRN 2016: Immersive Learning Research Network Conference. Workshop, Short Paper and Poster Proceedings from the Second Immersive Learning Research Network Conference (pp. 18–29). Santa Barbara, California.

Nabizadeh, A. H., Jorge, A. M., Tang, S., & Yu, Y. (2016). Predicting User Preference Based on Matrix Factorization by Exploiting Music Attributes. In Proceedings of the Ninth International C* Conference on Computer Science & Software Engineering (pp. 61–66). Porto, Portugal: ACM. https://doi.org/10.1145/2948992.2949010

Nóbrega, R., Jacob, J., Rodrigues, R., Coelho, A., & de Sousa, A. A. (2016). Augmenting Physical Maps: An AR Platform for Geographical Information Visualization. In Proceedings of the 37th Annual Conference of the European Association for Computer Graphics: Posters (pp. 31–32). Goslar Germany, Germany: Eurographics Association. https://doi.org/10.2312/egp.20161052

Paiva, J. C., Leal, J. P., & Queirós, R. A. (2016a). Enki: A Pedagogical Services Aggregator for Learning Programming Languages. In Proceedings of the 2016 ACM Conference on Innovation and Technology in Computer Science Education (pp. 332–337). Arequipa, Peru: ACM. https://doi.org/10.1145/2899415.2899441

Paiva, J. C., Leal, J. P., & Queirós, R. A. (2016b). Learning Computer Science Languages in Enki. In Proceedings of the 2016 ACM Conference on Innovation and Technology in Computer Science Education (pp. 254–255). Arequipa, Peru: ACM. https://doi.org/10.1145/2899415.2925504

Pasquali, A., Canavarro, M., Campos, R., & Jorge, A. M. (2016). Assessing Topic Discovery Evaluation Measures on Facebook Publications of Political Activists in Brazil. In Proceedings of the Ninth International C* Conference on Computer Science & Software Engineering (pp. 25–32). Porto, Portugal: ACM. https://doi.org/10.1145/2948992.2949015

Pedrosa, D., Cravino, J., Morgado, L., & Barreira, C. (2016a). Self-regulated Learning in Computer Programming: Strategies Students Adopted During an Assignment. In C. Allison, L. Morgado, J. Pirker, D. Beck, J. Richter, & C. Gütl (Eds.), Proceedings of the 2nd International Conference, iLRN 2016 (Vol. 621, pp. 87–101). Springer International Publishing.

Pedrosa, D., Cravino, J., Morgado, L., & Barreira, C. (2016b). Self-Regulated Learning in Higher Education: Strategies Adopted by Computer Programming Students. In Proceedings of the PAEE/ALE’2016, 8th International Symposium on Project Approaches in Engineering Education (PAEE) and 14th Active Learning in Engineering Education Workshop (ALE) (pp. 588–595). Guimarães, Portugal.

Pedrosa, D., Cravino, J., Morgado, L., Barreira, C., Nunes, R. R., Martins, P., & Paredes, H. (2016). SimProgramming : the development of an integrated teaching approach for computer programming in higher education. In INTED 2016 – 10th International Technology, Education and Development Conference : Proceedings (pp. 7162–7172). Valencia, Spain. https://doi.org/10.21125/inted.2016.0699

Penha, R., & Bernardes, G. (2016). Beatings: a web application to foster the renaissance of the art of musical temperaments. In Sound and Music Computing Conference (pp. 402–406).

Pereira, A., Familiar, A., Moreira, B., Terroso, T., Carvalho, P., & Côrte-Real, L. (2016). Video Based Group Tracking and Management. In A. Campilho & F. Karray (Eds.), Proceedings of 13th International Conference, ICIAR 2016 (Vol. 9730, pp. 423–430). Póvoa de Varzim, Portugal: Springer International Publishing. https://doi.org/http://dx.doi.org/10.1007/978-3-319-41501-7_48

Queirós, R., Leal, J. P., & Paiva, J. C. (2016). Integrating Rich Learning Applications in LMS. In Y. Li, M. Chang, M. Kravcik, E. Popescu, R. Huang, Kinshuk, & N.-S. Chen (Eds.), State-of-the-Art and Future Directions of Smart Learning (pp. 381–386). Singapore: Springer Singapore. https://doi.org/10.1007/978-981-287-868-7_46

Viana, P., & Soares, M. (2016). A Hybrid Recommendation System for News in a Mobile Environment. In Proceedings of the 6th International Conference on Web Intelligence, Mining and Semantics (p. 3:1–3:9). Nimes, France: ACM. https://doi.org/10.1145/2912845.2912852

2015

Brito, M., Jacob, J., Nóbrega, R., & Santos, A. (2015). Balance Assessment in Fall-Prevention Exergames. In Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility (pp. 439–440). Lisbon, Portugal: ACM. https://doi.org/10.1145/2700648.2811342

Caetano, M., Kafentzis, G., & Mouchtaris, A. (2015). Adaptive Modeling of Synthetic Nonstationary Sinusoids. In Proceedings of International Conference on Digital Audio Efects (DAFx).

Martins, F., Teixeira, L., & Nóbrega, R. (2016). Visual-Inertial Based Autonomous Navigation. In Robot 2015: Second Iberian Robotics Conference: Advances in Robotics, Volume 2 (pp. 561–572). https://doi.org/10.1007/978-3-319-27149-1_43

Morgado, L., Cardoso, B., Carvalho, F., Fernandes, L., Paredes, H., Barbosa, L., … Nunes, R. (2015). Separating Gesture Detection and Application Control Concerns with a Multimodal Architecture. In 2015 IEEE International Conference on Computer and Information Technology; Ubiquitous Computing and Communications; Dependable, Autonomic and Secure Computing; Pervasive Intelligence and Computing (pp. 1548–1553). Liverpool. https://doi.org/10.1109/CIT/IUCC/DASC/PICOM.2015.233

Tânia, R., Diana, C., Ramiro, G., José, M., Frederico, B., & Maximino, B. (2015). Usability Evaluation of the touch screen and mouse as input devices by people with intellectual disabilities. In 14th International Conference on WWW/Internet. Dublin, Irland.